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Designed for: Global Game Jam 2017
Pebble Lake was a fun little restorative rock skipping simulator in VR, that came to be as a team effort for the Global Game Jam 2017. I pitched the idea Saturday morning, and we got straight to work. My contribution was a high concept document, managing tasks and contributing some audio to the project.
The team consisted of Dylan Faust, Rogelio Espinoza, Iman Fayek, Rayjo Fu, Kireeti Vetagiri and Zejun Yuan.
The game had infinite rocks spawning in a bucket on the dock, to skip, with water ripples and sound effects. It also had a day and night cycle, and bird song for ambiance.
You can find our submission here:
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